CenterMU.pl - Polskie forum MuOnline MuOnline Publikacje serwerów [ENG][S6 + Many changes] [x300] GoldMU | Start: 29.04, 7 PM CEST |

[ENG][S6 + Many changes] [x300] GoldMU | Start: 29.04, 7 PM CEST |

[ENG][S6 + Many changes] [x300] GoldMU | Start: 29.04, 7 PM CEST |

 
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Pecan
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23.04.23, 16:46 #1
[Image: grandopen.png]

On our server we use the season 6 server files, for which we have the full source code. As a result, we have the ability to edit all aspects of this game. We are not limited in any way from a particular server file publisher, which does not provide the ability to edit the server version as well as the client version of the game. Read the topic carefully, as the GoldMU server is designed to make every setting consistent with the main concept of the game.

  • What has been changed/improved from last game?
  • Changelog #1

[Image: open.png]
  • We start April 29 at 7pm CEST!
  • (You will be able to log into the game as early as 18:00 so that you can start making new friends in the game. NPCs and Monsters will appear evenly at 19:00)
  • Maximum number of game windows per PC is 2 / Or 2 accounts per IP.



[Image: links.png]

Server page:


Registration:

  • Through the website
  • We can also create an account after downloading the client in the game launcher.
  • Accounts from previous editions were not deleted Of course all accounts at launch will be cleared


Discord:


Facebook group:


[Image: config.png]

The game client has been rebuilt, some of the maps have a revised layout, this also applies to the appearance of some of the skils

The names, sets and appearance of items from game version 0.97 have returned to the game:


Additionally:

  • We've added a pair of new weapons (best with the ability to pocket the pink option) for each class including:
  • Mace of King, Mace of Gimli, Phantom Mace, Skull Bow, Red Lord Scepter, Angel Staff, Merlin Stick.


Security:

Server secure - LiveGuard AntiCheat®


[Image: settings.png]

➢ Experience: 300x

➢ VIP Experience: 330x

➢ Drop: 60%

➢ Max level: 400

➢ No limit resets

You will reach full stats at 160 reset

➢ No GR!

There has been a change in the concept of resets, from now on there is no GR functioning with us.

➢ Maximum stats: 32767

➢ Skil Tree: Disabled

➢ Guild Master:

Starting a guild from level 300, joining a guild from level 200

(A restriction has been imposed, per guild a maximum of 15 members and one alliance!)

➢ Character foundation:

MG: level 220, DL: level 250, Summoner: from level 1

(Rage Fighter has been disabled on the server)

➢ Elf buff: Help up to level 200

➢ Items: +13+28 max
➢ Drop boxes:
Box of Heaven, Heart of Love, Silver Medal, Gold Medal (Fall out of monsters)

➢ Yellow option in items:
DDI % with JOH from 1% to 5%

[Image: resetsystem.png]

  • Character reset is performed after logging into your account panel in launcher or browser.
  • Stats after a reset are deleted.
  • Characters do not have a RR limit. Maximum stats will be reached at 160 rr.
  • Grand Reset on GoldMU server - Does not occur.
  • Characters up to the 30th reset have no requirements except zenu to perform the reset.
  • After 30 reset, another requirement ➢ Jewel of Reset (colloquially known as "chinka") comes in to reset the character.
  • The requirements are not so drastically the amount of chinka required is already more symbolic.
  • As for zen at 160 reset you pay 7kk zen per reset, then up to 250 rr the cost increases to 10kk and after 250 rr it is a fixed fee of 10kk zen.


[Image: here.png]

➢ ❗ We have introduced original features and expanded many aspects of the game that you will not find on other servers. ❗

➢ ❗ We have authored server files that have been redesigned and adapted to our own requirements. ❗

➢ ❗ Drop zen on the server has a very low value, making this currency appreciated by players. ❗

➢ ❗ Unbugged Party EXP

➢ ❗ New Castle Siege system.  ❗

➢ ❗ New Blood Castle system. ❗

➢ ❗ New Invasion system. ❗

➢ ❗ Party creation system and Patry Search. ❗

Mobs boosted uniformly according to their level. ❗

➢ ❗ Summoner can wear a Vine set! -> The reason is the set is too strong on the game's startup relative to other classes. 

➢ ❗ New HUD system to display player's earned experience ❗


[Image: expinfo.jpg]


➢ ❗ Authentic minimap under the TAB, including spot markings and their levelling and Auto Running


[Image: autorun.webp]


➢ ❗ Nov character animation system available upon request in Game Options ❗


[Image: runwing.webp]

➢ ❗ Protected weaker spots for "noobs" have been introduced by Guard, which kills nearby characters with PK level ❗




➢ ❗ Redesigned account login menu! Refreshed interface. Interference with maps and game skins ❗

➢ ❗ Adjusted PVP and PVM balance (Each character has its own characteristics!) ❗

➢ ❗ Assistant guild master has the ability to accept new members into the guild ❗

➢ ❗ Master Level and skil tree removed -> Master Level from BC,DS,CC events also removed ❗

➢ ❗ Quest 3rd still functions, it has not been disabled ❗

➢ ❗ The server does not and will not have an arena! - size=small]We are exploring the maps. There will be no shortage of [/size] spots.
➢ ❗ The sale prices of jewels and items in the shop have been reduced

[Image: inv.png]

The server has a proprietary notification system for ongoing invasions

  • When an invasion is in progress, a bar >INVASION< appears in the top screen in the middle.
  • If you hover the cursor over it, a list will unfold, indicating on which map the invasion is currently taking place and indicating the number of monsters concerned
  • Example: Golden Goblin 3/5 means that 3 golden goblins out of 5 remain to be defeated.


[Image: inwy.webp]


  • In the bottom left corner you will find a countdown clock for upcoming invasions and events!


[Image: zegar.webp]

[Image: monsters.png]

BOSS CONFIGURATION


Bosses are very much turned up! Each BOSS is set to require a given amount of reset from the player. In a word, we won't kill a Golden Titan on 20rr. Below is an example screen:


[Image: titan.png]


Red Dragon (rr 7 required):

2 items: no option excellent randomly from +6 to +9 with and without luck, with and without skil

Sword of Destruction, Great Scepter, Dragon Spear, Bluewing Crossbow, Aquagold Crossbow, Staff of Resurrection, Staff of Destruction, Ancient Stick, Skull Shield, Dragon Shield, Legendary Shield, Elemental Shield, Dark Phoenix Set, Grand Soul Set, Divine Set, Adamantine Set, Ancient Set, Thunder Set


White Wizard (8 rr required):


100% on Chaos Weapon

20% on Wingi 1lvl


Golden Budge Dragon (5 rr required):

Box of Luck


Golden Goblin (10 rr required):

Box of Kundun +1


Golden Soldier (10 rr required):

Rena

Golden Titan (20 rr required):

Box of Kundun +2


Golden Wheel (20 rr required):
Rena

Golden Tantalos (30 rr required):

Box of Kundun +3


Golden Vepar (30 rr required):
Rena

Golden Lizard (50 rr required):

Box of Kundun +4


Golden Great Dragon (70 rr required):

Box of Kundun +5


Diablo (80 rr required):
Random three [Box of Kundun +3, +4, +5]


Selupan (120 rr required):
Special box

  • [2 items: randomly from 1 to 2 excellent options, with and without lucre, with and without skil].



Daybreak, Bone Blade, Explosion Blade, Mace of King, Phantom Mace, Soleil Scepter, Red Lord Scepter, Sylph Wind Bow, Skull Bow, Grand Viper Staff, Storm Blitz Stick, Angel Staff, Merlin Stick, Dragon Knight Set, Venom Mist Set, Sylphid Ray Set, Volcano Set, Sunlight Set, Storm Blitz Set


Kundun (no rr limit - he's strong as Selupan):

  • [4 items: random with and without luck, with and without skil].


Ancienty

Maya Left, Right Hand (50rr required):

Gemstone

Nightmare (wymagane 50rr):
  • [3 items: randomly from 1 to 2 excellent options, with and without lucre].



Ashcrow Set, Eclipse Set, Iris Set, Valiant Set, Glorious Set, Demonic Set


Boss Class (140rr required):

Invasion respawns 6 bosses of each class in one place and only on the Exile map


  • [1 item from each boss - random].

Dark Reign Blade, Bone Blade, Explosion Blade, Mace of King, Phantom Mace, Great Lord Scepter, Soleil Scepter, Red Lord Scepter, Dragon Spear, Great Reign Crossbow, Arrow Viper Bow, Sylph Wind Bow, Skull Bow, Staff of Kundun, Grand Viper Staff, Platina Staff, Demonic Stick, Storm Blitz Stick, Book of Neil, Book of Lagle, Angel Staff, Merlin Stick, Dragon Shield, Grand Soul Shield, Flaming Phoenix Set, Dark Side Set, Hurracine Set, Nature Set, Dark Master Set, Dragon Knight Set, Venom Mist Set, Sylphid Ray Set, Sunlight Set, Demonic Set, Storm Blitz Set, Volcano Set.


[Image: cs.png]

Introducing the Castle Siege proprietary system that you will only see on the GoldMU server!

Event description:

  • The total time for one guild to defend a castle must be 30 minutes.
  • This time does not reset when the second guild temporarily takes over the castle.
  • To sum up, the first guild that gains a total of 30 minutes defending the castle conquers it and wins the CS .
  • No unnecessary procrastination and waiting for the guild to come in at the very end of the CS and retake the castle, dishonestly toying with grabbing the crown .
  • In the worst case scenario, where each guild would nab 29 minutes each, CS could last up to 2h.



❓Benefits of having a castle❓
✅ Access to LOT where we have spots to drop Ancients
✅ Guild records of castle owners on our site
Access through the Guild Master to the Senior Mix, which allows you to randomly mix once a day after getting Jogs:

🔴 Red Fenrira
🔵 Blue Fenrira
Black Fenrira
🟡 Gold Fenrira

Castle Siege is every Sunday at: 8pm.
We have a castle wielding Guilds history system so that deserving guilds make GoldMU history.

[Image: history.webp]

[Image: chaosmachine.png]
+10 - 65% || + luck 20%.
+11 - 55% || + luck 20%
+12 - 45% || + luck 20%
+13 - 35% || + luck 20%

Mixing items at +14, +15 is disabled

❗ When mxing items at a higher level, you can use the Talisman of Chaos Assembly item to prevent the item from being lost. ❗

Custom 2lvl wing mix.
  • Not only are standard items needed for the wing mix, but we also call out a mandatory any Excellent item thrown in at +9. Then we have a 90% success rate for the mix.

[Image: jewel.png]
  • Jewel of Bless - 100%.
  • Jewel of Soul - 50% (+25% item with luck) | +10% VIP
  • Jewel of Life - 60%.
  • Jewel of Harmony - 50%.
  • Jewel of Excellent - 100%.
  • Jewel of Great Excellent - 100%.
  • Jewel of Luck - 100%.
  • Lower refining stone - 30%.
  • Higher refining stone - 50% .


[Image: zen.png]
The server has a low zen drop. The selling prices of jewels in the shops have been changed to lower values, making getting this currency not so easy anymore. Zen on our server is used for character reset, chaos machine, helper or simply teleporting characters, among other things. We have decided to use the Kalima 6 map not only for walking and hitting Kundun, but also spots from which the zen drop is as high as 90% have been added on this map. We recommend reading this detailed guide so that you don't complain about the lack of zen.

[Image: rank.png]

In order to make the game more interesting, we have introduced ranks to the server, which are earned for a given number of resets. At the moment they have no role apart from visual prestige. Ranks are displayed in the game after hovering over a player in the SafeZone, e.g. in a city.

[Image: godlike_game.webp]

Ranks that exist on the server:

[Image: ranks.webp]

The full rank classification can be found at this link:


[Image: owners.png]
DecardCain & Pecan
Edited 23.04.23, 17:04 by DecardCain.

Pecan
23.04.23, 16:46 #1

[Image: grandopen.png]

On our server we use the season 6 server files, for which we have the full source code. As a result, we have the ability to edit all aspects of this game. We are not limited in any way from a particular server file publisher, which does not provide the ability to edit the server version as well as the client version of the game. Read the topic carefully, as the GoldMU server is designed to make every setting consistent with the main concept of the game.

  • What has been changed/improved from last game?
  • Changelog #1

[Image: open.png]
  • We start April 29 at 7pm CEST!
  • (You will be able to log into the game as early as 18:00 so that you can start making new friends in the game. NPCs and Monsters will appear evenly at 19:00)
  • Maximum number of game windows per PC is 2 / Or 2 accounts per IP.



[Image: links.png]

Server page:


Registration:

  • Through the website
  • We can also create an account after downloading the client in the game launcher.
  • Accounts from previous editions were not deleted Of course all accounts at launch will be cleared


Discord:


Facebook group:


[Image: config.png]

The game client has been rebuilt, some of the maps have a revised layout, this also applies to the appearance of some of the skils

The names, sets and appearance of items from game version 0.97 have returned to the game:


Additionally:

  • We've added a pair of new weapons (best with the ability to pocket the pink option) for each class including:
  • Mace of King, Mace of Gimli, Phantom Mace, Skull Bow, Red Lord Scepter, Angel Staff, Merlin Stick.


Security:

Server secure - LiveGuard AntiCheat®


[Image: settings.png]

➢ Experience: 300x

➢ VIP Experience: 330x

➢ Drop: 60%

➢ Max level: 400

➢ No limit resets

You will reach full stats at 160 reset

➢ No GR!

There has been a change in the concept of resets, from now on there is no GR functioning with us.

➢ Maximum stats: 32767

➢ Skil Tree: Disabled

➢ Guild Master:

Starting a guild from level 300, joining a guild from level 200

(A restriction has been imposed, per guild a maximum of 15 members and one alliance!)

➢ Character foundation:

MG: level 220, DL: level 250, Summoner: from level 1

(Rage Fighter has been disabled on the server)

➢ Elf buff: Help up to level 200

➢ Items: +13+28 max
➢ Drop boxes:
Box of Heaven, Heart of Love, Silver Medal, Gold Medal (Fall out of monsters)

➢ Yellow option in items:
DDI % with JOH from 1% to 5%

[Image: resetsystem.png]

  • Character reset is performed after logging into your account panel in launcher or browser.
  • Stats after a reset are deleted.
  • Characters do not have a RR limit. Maximum stats will be reached at 160 rr.
  • Grand Reset on GoldMU server - Does not occur.
  • Characters up to the 30th reset have no requirements except zenu to perform the reset.
  • After 30 reset, another requirement ➢ Jewel of Reset (colloquially known as "chinka") comes in to reset the character.
  • The requirements are not so drastically the amount of chinka required is already more symbolic.
  • As for zen at 160 reset you pay 7kk zen per reset, then up to 250 rr the cost increases to 10kk and after 250 rr it is a fixed fee of 10kk zen.


[Image: here.png]

➢ ❗ We have introduced original features and expanded many aspects of the game that you will not find on other servers. ❗

➢ ❗ We have authored server files that have been redesigned and adapted to our own requirements. ❗

➢ ❗ Drop zen on the server has a very low value, making this currency appreciated by players. ❗

➢ ❗ Unbugged Party EXP

➢ ❗ New Castle Siege system.  ❗

➢ ❗ New Blood Castle system. ❗

➢ ❗ New Invasion system. ❗

➢ ❗ Party creation system and Patry Search. ❗

Mobs boosted uniformly according to their level. ❗

➢ ❗ Summoner can wear a Vine set! -> The reason is the set is too strong on the game's startup relative to other classes. 

➢ ❗ New HUD system to display player's earned experience ❗


[Image: expinfo.jpg]


➢ ❗ Authentic minimap under the TAB, including spot markings and their levelling and Auto Running


[Image: autorun.webp]


➢ ❗ Nov character animation system available upon request in Game Options ❗


[Image: runwing.webp]

➢ ❗ Protected weaker spots for "noobs" have been introduced by Guard, which kills nearby characters with PK level ❗




➢ ❗ Redesigned account login menu! Refreshed interface. Interference with maps and game skins ❗

➢ ❗ Adjusted PVP and PVM balance (Each character has its own characteristics!) ❗

➢ ❗ Assistant guild master has the ability to accept new members into the guild ❗

➢ ❗ Master Level and skil tree removed -> Master Level from BC,DS,CC events also removed ❗

➢ ❗ Quest 3rd still functions, it has not been disabled ❗

➢ ❗ The server does not and will not have an arena! - size=small]We are exploring the maps. There will be no shortage of [/size] spots.
➢ ❗ The sale prices of jewels and items in the shop have been reduced

[Image: inv.png]

The server has a proprietary notification system for ongoing invasions

  • When an invasion is in progress, a bar >INVASION< appears in the top screen in the middle.
  • If you hover the cursor over it, a list will unfold, indicating on which map the invasion is currently taking place and indicating the number of monsters concerned
  • Example: Golden Goblin 3/5 means that 3 golden goblins out of 5 remain to be defeated.


[Image: inwy.webp]


  • In the bottom left corner you will find a countdown clock for upcoming invasions and events!


[Image: zegar.webp]

[Image: monsters.png]

BOSS CONFIGURATION


Bosses are very much turned up! Each BOSS is set to require a given amount of reset from the player. In a word, we won't kill a Golden Titan on 20rr. Below is an example screen:


[Image: titan.png]


Red Dragon (rr 7 required):

2 items: no option excellent randomly from +6 to +9 with and without luck, with and without skil

Sword of Destruction, Great Scepter, Dragon Spear, Bluewing Crossbow, Aquagold Crossbow, Staff of Resurrection, Staff of Destruction, Ancient Stick, Skull Shield, Dragon Shield, Legendary Shield, Elemental Shield, Dark Phoenix Set, Grand Soul Set, Divine Set, Adamantine Set, Ancient Set, Thunder Set


White Wizard (8 rr required):


100% on Chaos Weapon

20% on Wingi 1lvl


Golden Budge Dragon (5 rr required):

Box of Luck


Golden Goblin (10 rr required):

Box of Kundun +1


Golden Soldier (10 rr required):

Rena

Golden Titan (20 rr required):

Box of Kundun +2


Golden Wheel (20 rr required):
Rena

Golden Tantalos (30 rr required):

Box of Kundun +3


Golden Vepar (30 rr required):
Rena

Golden Lizard (50 rr required):

Box of Kundun +4


Golden Great Dragon (70 rr required):

Box of Kundun +5


Diablo (80 rr required):
Random three [Box of Kundun +3, +4, +5]


Selupan (120 rr required):
Special box

  • [2 items: randomly from 1 to 2 excellent options, with and without lucre, with and without skil].



Daybreak, Bone Blade, Explosion Blade, Mace of King, Phantom Mace, Soleil Scepter, Red Lord Scepter, Sylph Wind Bow, Skull Bow, Grand Viper Staff, Storm Blitz Stick, Angel Staff, Merlin Stick, Dragon Knight Set, Venom Mist Set, Sylphid Ray Set, Volcano Set, Sunlight Set, Storm Blitz Set


Kundun (no rr limit - he's strong as Selupan):

  • [4 items: random with and without luck, with and without skil].


Ancienty

Maya Left, Right Hand (50rr required):

Gemstone

Nightmare (wymagane 50rr):
  • [3 items: randomly from 1 to 2 excellent options, with and without lucre].



Ashcrow Set, Eclipse Set, Iris Set, Valiant Set, Glorious Set, Demonic Set


Boss Class (140rr required):

Invasion respawns 6 bosses of each class in one place and only on the Exile map


  • [1 item from each boss - random].

Dark Reign Blade, Bone Blade, Explosion Blade, Mace of King, Phantom Mace, Great Lord Scepter, Soleil Scepter, Red Lord Scepter, Dragon Spear, Great Reign Crossbow, Arrow Viper Bow, Sylph Wind Bow, Skull Bow, Staff of Kundun, Grand Viper Staff, Platina Staff, Demonic Stick, Storm Blitz Stick, Book of Neil, Book of Lagle, Angel Staff, Merlin Stick, Dragon Shield, Grand Soul Shield, Flaming Phoenix Set, Dark Side Set, Hurracine Set, Nature Set, Dark Master Set, Dragon Knight Set, Venom Mist Set, Sylphid Ray Set, Sunlight Set, Demonic Set, Storm Blitz Set, Volcano Set.


[Image: cs.png]

Introducing the Castle Siege proprietary system that you will only see on the GoldMU server!

Event description:

  • The total time for one guild to defend a castle must be 30 minutes.
  • This time does not reset when the second guild temporarily takes over the castle.
  • To sum up, the first guild that gains a total of 30 minutes defending the castle conquers it and wins the CS .
  • No unnecessary procrastination and waiting for the guild to come in at the very end of the CS and retake the castle, dishonestly toying with grabbing the crown .
  • In the worst case scenario, where each guild would nab 29 minutes each, CS could last up to 2h.



❓Benefits of having a castle❓
✅ Access to LOT where we have spots to drop Ancients
✅ Guild records of castle owners on our site
Access through the Guild Master to the Senior Mix, which allows you to randomly mix once a day after getting Jogs:

🔴 Red Fenrira
🔵 Blue Fenrira
Black Fenrira
🟡 Gold Fenrira

Castle Siege is every Sunday at: 8pm.
We have a castle wielding Guilds history system so that deserving guilds make GoldMU history.

[Image: history.webp]

[Image: chaosmachine.png]
+10 - 65% || + luck 20%.
+11 - 55% || + luck 20%
+12 - 45% || + luck 20%
+13 - 35% || + luck 20%

Mixing items at +14, +15 is disabled

❗ When mxing items at a higher level, you can use the Talisman of Chaos Assembly item to prevent the item from being lost. ❗

Custom 2lvl wing mix.
  • Not only are standard items needed for the wing mix, but we also call out a mandatory any Excellent item thrown in at +9. Then we have a 90% success rate for the mix.

[Image: jewel.png]
  • Jewel of Bless - 100%.
  • Jewel of Soul - 50% (+25% item with luck) | +10% VIP
  • Jewel of Life - 60%.
  • Jewel of Harmony - 50%.
  • Jewel of Excellent - 100%.
  • Jewel of Great Excellent - 100%.
  • Jewel of Luck - 100%.
  • Lower refining stone - 30%.
  • Higher refining stone - 50% .


[Image: zen.png]
The server has a low zen drop. The selling prices of jewels in the shops have been changed to lower values, making getting this currency not so easy anymore. Zen on our server is used for character reset, chaos machine, helper or simply teleporting characters, among other things. We have decided to use the Kalima 6 map not only for walking and hitting Kundun, but also spots from which the zen drop is as high as 90% have been added on this map. We recommend reading this detailed guide so that you don't complain about the lack of zen.

[Image: rank.png]

In order to make the game more interesting, we have introduced ranks to the server, which are earned for a given number of resets. At the moment they have no role apart from visual prestige. Ranks are displayed in the game after hovering over a player in the SafeZone, e.g. in a city.

[Image: godlike_game.webp]

Ranks that exist on the server:

[Image: ranks.webp]

The full rank classification can be found at this link:


[Image: owners.png]
DecardCain & Pecan

 
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